My free-to-play fantasy game Battlebow: Shoot the Demons is now available for download on the App Store.
Battlebow: Shoot the Demons features 4 character classes, easy one-finger controls, and a co-op mode which lets 2 players play on a single device. One of the 4 characters, the crossbowman, can be played for free. Over 140 items to loot and many quests give the game its RPG characteristics.
The game was developed using the Cocos-2D engine.
Battlebow: Shoot the Demons on the App Store
Battlebow: Shoot the Demons – Official Website

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February 29th, 2012
partner by Michael
The FAQ for the mbFeatherTools plugin has been updated with 2 important additions that I get asked pretty often. If you need some extra resolution for your weightmaps or need to work on the UVs of your mesh, have a look.
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December 7th, 2011

by Michael
I got interviewed the the AREA about the development of mbFeatherTools. Have fun reading!

November 17th, 2011
suggest by Michael
The mbFeatherTools documentation has been updated with more detailed information on the mb_RotationMapOp operator. Read the doc here
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September 30th, 2011
partner by Michael
Check out the updated mbFeatherTools gallery. The new pictures demonstrate how to create the effect of soft feathers by adjusting the transparency. The FAQ also has been updated with a few tips on how to work efficiently with the plugin.
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September 5th, 2011

by Michael
Wow, the download counter is way past 2,000!
By the way, with the latest patch (2.10 from 06/07/11) there is no more need to edit any files within your python installation. You can now happily use a stock 2.5 or 2.6 python.
That’s right, my first iPhone/iPad game is finally released.
iTunes Link
Watch the debut trailer

Engine used: Powered by Cocos2d
Software used: Softimage XSI 7.01, XCode, Zwoptex, GIMP, Git, Python, FontForge, and many more…
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February 3rd, 2011
partner by Michael

The Computerspielemuseum in Berlin opened its new permanent exhibition and Kickflip Quake is part of it! Last week I had a look myself, and despite all concerns, I didn’t feel any older than before. If you didn’t know, Quake1 is still being modded nowadays, and there are regular modding sessions happening over at Inside3D.


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November 16th, 2010

by Michael
The demo scenes for the mbFeatherTools plugin are back online. To open them you need Softimage XSI 7.01 or higher. If you don’t have Softimage installed, you can download a trial version from the Autodesk site.
The new Fable III Cinematic Intro shows what can be done with mbFeatherTools. The chicken’s feathers were animated using the mbFeatherTools plugin.
Watch it now!
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