Archive for the ‘ tools’ Category

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tools New Houdini Assets Released

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mbPlumage, my first asset for Houdini, is now available on Orbolt.com. Many features from mbFeatherTools went into this asset, but there are also a lot of new features like for example the Point Sim mode which looks similar to a wire/cloth solver but is over 25 times faster and more stable.

But that’s not all. Fur Flow introduces an alternative to combing fur by letting you style it with control nulls just like feathers. mbSmoothie (free for non-commercial use) is a post-deforming operator that can fix deformations while preserving the detail. Quick Copy Transform can greatly increase performance of an animation if you are using copy stamping in Houdini.

mbSmoothie – Houdini Digital Asset from Michael Buettner on Vimeo.

 

If you don’t use Houdini yet, I encourage you to download and try everything out for free. First you need to download and install the free Houdini Apprentice Learning Edition which runs on Windows, Max OSX, Linux and is not time-limited. Then you can download trial versions of my assets on orbolt.com. Orbolt will then conveniently open the example scene of the asset. The trial version lets you try the asset for 3 days.

Have fun!

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tools mbFeatherTools 3.2 Update

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Hey folks, version 3.2 of mbFeatherTools is now available. Softimage 2015 is now fully supported. The licensing system has been improved so it only creates the FeatherTool property in scenes where the plugin is used. There is also an “Activate License” button in the toolbar in case you accidentally delete it.

If you are switching machines often, you can now store your key on the network and point Softimage to it with an environment path. You can set the environment variable MBFEATHERTOOLS_LICENSE to the path where you want to store the license file. For more info, please see the documentation.

If you have not yet received the update, please contact me.

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tools New FeatherTools Tutorials

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3 new tutorials are now online to help you get the most out of the plugin. Don’t forget that there are also video tutorials available on Vimeo.

I have also added a complete list of all tutorials on the FeatherTools page. You can find it under Support -> Tutorials

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tools FeatherTools FAQ Update

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The FAQ for the mbFeatherTools plugin has been updated with 2 important additions that I get asked pretty often. If you need some extra resolution for your weightmaps or need to work on the UVs of your mesh, have a look.

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tools Interview by the AREA : Behind the Screenz

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I got interviewed the the AREA about the development of mbFeatherTools. Have fun reading!

mbFeatherTools Interview

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tools mbFeatherTools docs updated

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The mbFeatherTools documentation has been updated with more detailed information on the mb_RotationMapOp operator. Read the doc here

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tools New FeatherTools Pictures Online

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Check out the updated mbFeatherTools gallery. The new pictures demonstrate how to create the effect of soft feathers by adjusting the transparency. The FAQ also has been updated with a few tips on how to work efficiently with the plugin.

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tools Over 2,000 Feather Tool demo downloads

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Wow, the download counter is way past 2,000!
By the way, with the latest patch (2.10 from 06/07/11) there is no more need to edit any files within your python installation. You can now happily use a stock 2.5 or 2.6 python.

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tools FeatherTools Demo Scenes Are Back

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The demo scenes for the mbFeatherTools plugin are back online. To open them you need Softimage XSI 7.01 or higher. If you don’t have Softimage installed, you can download a trial version from the Autodesk site.

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animation, tools Fable III Intro with mbFeatherTools

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The new¬†Fable III Cinematic Intro shows what can be done with mbFeatherTools. The chicken’s feathers were animated using the mbFeatherTools plugin.

Watch it now!

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