Available for freelance work
I have always been interested in creating games and animations. At the age of 13 I started designing my first cardboard and card games, followed by video games which I made with C++ and Visual Basic. So far I have worked in 4 countries as a Programmer, Lead Animator and Character Technical Director. I have a big passion for animation, gameplay mechanics and physics!
- 3D Research and Development towards character animation and FX
- Character Rigging, Animation, Design, Modeling
- Game Development
Programming languages: Objective-C, Python, VEX, Java, C#, SQL, UnrealScript
Softimage, Houdini, Maya, 3D Studio Max,
Git, SVN, Alienbrain