Posts Tagged ‘modding’

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modding Kickflip Quake on ModDB

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quake03 In 11 days this mod is gonna be exactly 8 years old! I uploaded Kickflip Quake to the ModDB, and the news instantly made it to planetquake. I heard that with the improved netcode of the Darkplaces engine, this could work quite well online. I can’t recall if I’ve ever had a KFQ session against another human being…
If you haven’t played it yet, grab it off ModDB or if you’re too lazy to install Quake1 again, you can just watch the video!

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